Tuesday, May 19, 2020

Do We Actually Need ESRB

Do We Actually Need ESRB? When you think about organization like ESRB, you can’t but wonder why people find the greatest pleasure in their life in causing harm to other people’s business and doing everything to find ways of depriving other people of pleasure. ESRB, or the Entertainment Software Rating Board, was founded in 1994, when the society considered that there was too much violence in a number of video games, such as Mortal Kombat, Doom, Lethal Enforcers and others, and that the game industry needs to be regulated. Since then almost no game passes without being submitted to the ESRB (though it is voluntary, many retailers won’t sell games that haven’t passed the rating, as well as console producers won’t license such games), the content is being removed or suppressed in order to get more lenient attitude from the board, scandals are brought about, when yet another piece of adult content passes unnoticed into a â€Å"Teen† game and the publishers are forced to make cosmetic and not just cosmetic changes in their products in order to please the ESRB. It is hard to say how many people feed on it while producing nothing but ESRB logos to be placed on the boxes with games, but I still can’t understand what it changes. Does the society really believe that children that are supposed to be protected from harmful content have never seen or heard anything about violence, sex, drugs and alcohol? Does it think that a child won’t find a way to get an â€Å"M† rated game if he wants to? The only thing that happens is that a number of people found themselves a sinecure and dictate their will to honest businessmen, who try to make money, and honest buyers, who want to get their share of joy.

Wednesday, May 6, 2020

Playing Video Games Is Beneficial To Children - 1220 Words

Across the continents, people are turning to new technological developments for entertainment. Unlike the previous generations who were fascinated by television and radio, the current generations are much more advanced regarding their choices of technology, relying on their smart phones, tablets, and game consoles to help them pass their free time. Todays youngest generation in particular, enjoys playing video games. Although parents may be concerned about the amount of time their children are spending on these video games, they should realize the numerous benefits to playing video games that have been identified, including increased problem solving skills and better grades, various health benefits, decreased stress and increased social†¦show more content†¦Mental health improvements are also a strong possibility through the use of video games. Most specifically stress. Stress has become an epidemic in our society. Were always on the go and its hard to take a break. Vide o games can actually relive stress in a couple of ways. First of all they make you slow down and take a break to play. Hopefully, the gaming time will be enjoyable as well. Gaming also give people a chance to vent or blow off steam. A recent scientific study had this to say, â€Å"I’ve conducted many clinical studies in the area of recreational therapy in the past, but this was the first one seeking to determine the potential therapeutic value of video games. The results of this study are impressive and intriguing, given the extent of the effects of the games on subjects’ stress levels and overall mood. When coupled with the very high degree of confidence we have in those results based on the methodology and technologies used, I believe there is a wide range of therapeutic applications of casual games in mood-related disorders such as depression and in stress-related disorders including diabetes and cardiovascular disease (Russoniello 1).†That is interesting and promising information, because stress is one of the biggest causes of suicides and diseases. A non-invasive way to correct these problems, such as playing video games, sounds like an ideal solution. Media sources have beenShow MoreRelatedVideo Games And Its Effects On Young Children891 Words   |  4 PagesTech Savvy Children According to the Entertainment Software Rating Board in 2010, sixty percent of households play video games (Video Game Ind.). It is not surprising that in the technical age we live in, people are playing video games more than ever. Inevitably, this brings into question the violent nature of some popular video games and their potentially dangerous and harmful impact on young children. â€Å"Video game addiction is without a doubt, becoming this century’s most increasingly worrisomeRead MoreEssay Video Games Speech Outline728 Words   |  3 PagesPersuasive Speech Outline Matt King CMST 220 Video Game Speech 6-12-13 * Attention grabber/introduction - Slaying dragons, defending your planet from alien invasion, or bouncing on the heads of koopas and saving the same princess who gets caught every time? Sound Familiar? If you’re anything like me you have tried all of these. Of course not literally but I’m sure you have all played a video game that has let you do something crazy and exciting you couldn’t normally do. * Can I getRead MoreInformative Speech : Video Games And Violence1316 Words   |  6 PagesTopic: Video Games and Violence General Purpose: To Persuade Specific Purpose: My audiences will stop playing video games long enough not to cause people to exhibit aggressive behavior. Proposition: We should not play video games for long periods of time in order to avoid addiction and aggression Introduction: I. Attention Getter: * To start off how many of you guys play video games? (Video) Imagine you’re the person playing this video game. How do youRead MoreThe Negative Effects Of Video Games1523 Words   |  7 Pagescontinues to market to children and to create an increasing number of violent games. It appears that this billion dollar industry has a blatant disregard for the public’s wellbeing. Because of these claims of detrimental effects, anti-game laws have made their way to the Supreme Court. These proposals have been rejected repeatedly. This is not done just because of our right to freedom of speech. These court cases are won by the gaming industry because no link between violent video games and acts of violenceRead MoreBenefit Of Video Games Essay1204 Words   |  5 PagesVideo games have quickly become the new major source of entertainment for the youth and the upcoming adults of the world. The youth seem to be giving more of their free time to video games. However, they have always seemed to have a bad reputation with many people of all generations. People are starting to believe more and m ore that video games are nothing but trouble. They feel as if video games are a waste of time and the youth could be using the time they spend on video games on more productiveRead MoreDangers Of Video Games880 Words   |  4 Pagesmost children like to play video games. Sometimes, parents have seen their children the violence and aggression. Video Games helpful or dangerous. Video Games have developed dramatically. It has been a controversial discussion of whether video games are helpful or dangerous to a child. Indeed some are of the view that video games are dangerous because it has a negative impact on the health for children, and because they have filled with violent content. However, in my observation, some video gamesRead MoreEffects of Video Games on Children and Teenagers Essay1251 Words   |  6 PagesEffects of Video Games on Children and Teenagers In recent years, technology has developed very rapidly. This has led to many arguably both positive and negative changes in our everyday lives. One such change was the increased accessibility of personal computers and gaming consoles as well as the introduction of numerous video games. Due to their entertainment value, these games gained popularity among children and teenagers. Although many concerns have been voiced related to playing video games, especiallyRead MoreVideo Games Have A Negative Influence On Young People1600 Words   |  7 Pagessociety often depict video games to have a negative influence on young people. However, playing video games is more beneficial than people would think. Playing video games have many advantages, such as they help increase and develop cognitive functions, mental health, and more often than most they are educational. Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy. Palgrave Macmillan, 2007. This book looks at the educational level of what video games have to teach us. GeeRead MoreVideo Games, Which Have Been Around For Quite A While Now1106 Words   |  5 PagesVideo games, which have been around for quite a while now is usually perceived as an exciting thriller to most. The use of video games ranges from young children to older men and sometimes women. The video game industry has had a huge expansion in technology and gaming techniques in the recent years causing it to be more appealing to the public eye. Although video games normally have ratings for certain age groups, they are played by everybody no matter the age. There has been an increase in theRead MoreVideo Games Effects On Teenagers1716 Words   |  7 Pagesform, and video gaming is a huge part of our culture. You can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre† (Serkis, n .d.). Video games have shot onto the scene within the past 50 years. With technology advancing as fast as it has today, video games are becoming more and more realistic, as well as inherently more violent. The pressing question of today’s video games is, are

That was then this is now Essay Example For Students

That was then this is now Essay As I grow older I find myself and my surroundings changing. Many things about my personality and appearance have altered greatly in the past decade. Ive observed many of these same changes in my family as well as in my friends. Some of my likes and dislikes of certain things are the same as when I was six years old, but not all. From my love of children and every type of critter to my dependency on my parents, my life has changed. From a very young age Ive always loved children. Mom, can I have a little brother and sister to play with? was a favorite question of mine. A little bit later I would learn the answer. I would eventually have both.Other mothers often commented on my motherly instinct when it came to my younger siblings. Ive always liked the feeling of being able to comfort someone smaller than I am. As a child I loved playing dolls and house, always pretending to be the mother. Now I work at a Nursery watching over real children. From my love of children derived my desire t o become a pediatrician. Along with my love of children is my love of animals. A new pet every week was a regular around the Moody House. My friends were always amazed by the array of creatures crawling around my room and shimmying up the curtains. One week Id have eight pet chickens and a guinea pig and the next it was a turtle and bunny rabbit. As I grow older I become a little less interested in having as many pets as possible and a little more content with just the ordinary dog and my pet Iguana. All throughout my life I have depended on my parents. As a young child I searched eagerly in the eyes of my mom and dad for the reassurance I needed whenever I did something new. Holding tightly onto my dads hand as we crossed the street I trusted he would always take me safely across. In the same way I have always trusted they would guide me through life safely. Although I no longer hold their hands when I cross the street I know they are always there. Ive grown into my own person, depending more on myself rather than searching for reassurance through them. I want a lot more space now and it is hard to express that sometimes. Instead of jumping out of bed every morning anxious to create a fantasy world out of blocks with my mom, I slowly drag myself out of bed mumbling about the insanely early hour of the morning. Things are definitely different now that Im not quite so dependent. I still love kids, animals, and depend very much so on my parents, but all three arent quite what they used to be. Instead of playing pretend with my dolls, I work in a nursery. I dont have a zoo in my house, but merely my dog and Iguana. I rely on my parents, but I desire the space and responsibilities that come with age. All in all Id say I like the way things have turned out. Bibliography: